Update: It’s free, just go download it already.
Add me on your GW2 friend list: gCrusher.7301
Which server do you want? Gate of Madness, of course!
Need more content? Buy the Heart of Thorns expansion here!
Why should you dig Guild Wars 2?
First off, the big one. Even though it’s an MMO, there’s no monthly fees. Pay for the game once, and you’re done, as opposed to feeling like you must play it at least once a month to get your subscription money’s worth. Further purchases through micro-transactions help the devs but even that’s not pushy.
The only micro-transactions you’re going to find are aesthetic. Sure, there’s a few items here and there that can improve on mining/harvesting, and there’s purchases you can make to increase your storage space, but no additional purchases are necessary in order to survive (and thrive) playing this game.
Creating a character gives you background choices that matter. Even the most random background choice can play a role in your personal story missions, each chapter unlocked every 10 levels. You may get a piece of gear to start that’s outclassed by regular loot drops, but the skin is unlocked, making it so you can transmute a regular piece of armor into a particularly cool shadowy mask or neato steampunk monocle any one of your characters owned once upon a time.
The game play just flows well. Wander into a new area, and see it display on your map, cutting through the fog of war that looks more like rough brush strokes depicting a rough land-mass. Exploration has great rewards; clear a section of map and reap tangible benefits. Rarely will you be going up to NPCs to start a quest or mission in a given area. Just getting within the area’s influence will alert you that something needs doing. And usually, there’s multiple ways to help, more than just ‘Kill X of [monster]’, adding in gathering or aiding wounded and other multiple non-combat alternatives to increase favor with a particular NPC. In addition, when you do enough of a task to finish the quest, you’ll be alerted, again, without needing to talk to the area NPC to acknowledge you did all the things.
There are a total of eight classes, eight crafting disciplines, and five races to play for the original game. Each class has its own weapon restrictions, but no two classes will handle a weapon the same way. A greatsword could be the focus of ranged laser-like blasts in the hands of a Mesmer, or used to do a cyclone-like attack with a Guardian. You decide what weapon works best in your hands, and feel free to experiment with different combinations to tap into the play-style you like.
For exploration and combat that takes you beneath the waves, you get a re-breather as a separate piece of equipment, along with underwater-specific weapons like a spear, trident or spear gun (with the same focus of giving different attack styles to different classes even when equipped with the same type of weapon). I liked how you never have an air gauge when swimming (even without the re-breather), so no chance of drowning if you experience lag or have to divert your attention to some real-life situation while underwater.
There’s limitations as to what you have in your 1-through-0 hotkeys. Some may balk at a lower level of customization here as opposed to other MMOs. Me, I approach the limited number of options as a challenge. Keys 1 through 5 will be reserved for different weapon attacks (1-3 for main hand, 4-5 for off hand, or all 5 if you’re using a two-handed weapon). Number 6 is your healing skill (every class gets one and it can be customized). 7-9 are reserved for skills you purchase using skill points you accumulate mostly through exploration and some via leveling up (usually in bursts, not 1/level or anything like that). Lastly, 0 is your one Elite skill, a power that can turn the tide of a battle but usually has a long cool-down. Getting one of these Elite skills costs a lot of skill points, so choose wisely. In addition to land-based skills, you get a separate load-out when underwater; just note that some powers don’t work as well down in the depths as they do with your feet on Terra Firma.
As the name suggests, you can join a guild to team up for guild-only events. Some offer additional benefits, like lotteries, ranking, and access to the guild bank. I joined up with Time Warner Cable (no affiliation to the company) and there’s some decent people in the crew.
Lastly, when you only have to pay half price to get your own copy download for free, it makes the choice to give it a try a little easier. Looking forward to seeing you in Tyria soon!
Enjoy and have fun!
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